Design Patterns Interview Questions
Creational, structural, and behavioral patterns commonly asked in Java interviews.
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Questions (20)
Browse beginner, intermediate, and advanced questions with answers — hide them when you want to self-test.
What is a Design Pattern?
A design pattern is a reusable solution to a common software design problem. It provides best practices for creating maintainable and scalable applications.
What are the main categories of Design Patterns?
Design patterns are categorized into Creational, Structural, and Behavioral patterns.
What is the Singleton Pattern?
Singleton ensures that only one instance of a class exists and provides a global access point to that instance.
How can a Singleton be made thread-safe?
A Singleton can be made thread-safe using synchronized methods, eager initialization, double-checked locking, or enum-based implementation.
What is the Factory Pattern?
Factory Pattern creates objects without exposing the object creation logic to the client.
What is the Abstract Factory Pattern?
Abstract Factory provides an interface for creating families of related objects without specifying their concrete classes.
What is the Builder Pattern?
Builder Pattern constructs complex objects step by step and separates object construction from representation.
What is the Prototype Pattern?
Prototype Pattern creates new objects by cloning existing objects rather than creating them from scratch.
What is the Adapter Pattern?
Adapter Pattern allows incompatible interfaces to work together by acting as a bridge between them.
What is the Decorator Pattern?
Decorator Pattern dynamically adds new behavior to objects without modifying their existing structure.
What is the Observer Pattern?
Observer Pattern defines a one-to-many dependency where observers are automatically notified of changes in the subject.
What is the Strategy Pattern?
Strategy Pattern defines a family of algorithms and allows them to be selected at runtime.
What is the MVC Pattern?
MVC separates an application into Model, View, and Controller components to improve maintainability.
What is Dependency Injection?
Dependency Injection is a design pattern where dependencies are provided externally rather than created within a class.
What is the difference between Factory and Abstract Factory?
Factory creates a single type of object, while Abstract Factory creates families of related objects.
Which Java language or JDK features are essential when discussing Design Patterns?
Name concrete APIs (collections, concurrency, streams, annotations) tied to Design Patterns. Interviewers want syntax-level clarity plus when you would reach for each feature in production.
How does exception handling typically work around Design Patterns in Java?
Prefer specific checked/unchecked exceptions, wrap lower-level failures with context, and avoid empty catch blocks. For Design Patterns, decide what is recoverable vs fatal to the request thread.
What unit-testing approach would you use for Design Patterns?
JUnit 5 with Arrange-Act-Assert, Mockito for collaborators, and parameterized tests for edge cases. Keep Design Patterns logic pure where possible so tests stay fast.
How do equals/hashCode or identity rules affect Design Patterns?
Incorrect equals/hashCode break HashMap/HashSet behavior. If Design Patterns stores objects in collections, explain the contract and mutability pitfalls.
What memory or GC concern should juniors watch with Design Patterns?
Retain only needed references, prefer streaming for large datasets, and avoid accidental caches. Relate leaks or GC pressure to a concrete Design Patterns scenario.
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